It is morning of a day
destined to live long in history! This is the opening
caption of Carl Barks’ 1949 adventure story FC0223 Lost in the Andes,
and he could not possibly have known how prophetic this sentence eventually
turned out when he began to compose what is now considered one of the greatest
comic book works of all time! The masterpiece was Barks' own
favourite adventure story as well:
My best story, technically, is probably the
square egg one, I guess. 1949. That was about the
time I hit my peak in stories. I couldn't say for
sure whether that was the peak in art, but I
remember I felt more interested in art at that
time. I mean, I tried a little harder, although
some of the stuff since that time has probably
been better.
This page attempts to display a few of the story's multiple ingredients divided
into selections of cohesive groups. This is the story.
THE STORY |
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FC0223 Lost in the Andes - 1949 Synopsis:
Janitor Donald Duck at The Duckburg Museum
accidentally
discovers that a square rock from Peru is in fact an egg. He is promptly sent
out to get more accompanied by his nephews. After weeks of hardship the family finally manage
to find Aig Valley high up in the misty Andes mountain range, where they
encounter a happy (yet literally square!) people in their town called - Plain
Awful... 10 scattered comments: The story, that was published in Western's Four Color series in April 1949, fills 32 pages, and Barks was paid a total of 800 dollars for the job by his employer Western Publishing in October 1948. The amount almost equals 8,000 dollars in today's money.
Barks: The 1943 cartoon 'Saludos Amigos' had some
influence on my choice to do an Inca story. I realized
that it was a popular subject and that Disney's would
love to have me use that locale. At that time, they were
trying to get access to show their films in South America.
They'd lost the whole European market during the war. The main idea of using square eggs was really not a new invention at the time. Barks: Square eggs have been a joke for more years than I've been on Earth. I remember hearing people talking about breeding chickens that would lay square eggs more handy for storage from the time I was a little child. Many stories have food as a triggering device (see more HERE). In this one, eggs are not only the triggers but they also permeate the whole story. The Ducks wind up in the sheltered Aig Valley hidden in the mountain range of Peru. All the Indian inhabitants have small wants in life - and they even look alike... Donald meets the numerous inhabitants of Aig Valley in Peru and their chickens that lay so many eggs that they have become the only source of food. Barks not only told the story of square eggs - he also invented the square hens hatching them into chickens! Although they are not exactly in focus the whole poultry concept is a vital part of the story. After many endeavours Donald manages to bring home two square chickens, which are to be used for breeding. He is on top of the world, until the closing panels reveal that the fouls are both male roosters. Donald is heartbroken. We probably all recall that the Ducks end up in the square town of Plain Awful, but it probably escapes most of us that the town is situated in Aig Valley! So, when the Ducks glare down at the area from the mountain tops they are, in fact, looking down over Aig Valley. Surprisingly, the story (one of Barks' own absolute favourites) never rose to its expected and deserved heights on a global scale (see its position on a listing HERE). It is possible that the world today still holds a number of ethnic tribes and undiscovered nationalities in rugged mountain regions and unwelcoming jungle areas. Barks dreamed up such a community for this story, and the people were even given the trait of being square physically as well as being harshly opposed to anything round. Maybe such a tribe will emerge some day in reality? |
THE FOLKLORE | |||||||
Barks would always turn to either an encyclopaedia or to his beloved National Geographic magazines in order to get foreign locations rendered as correctly as he could given the natural limitations of the comic book media. This meant that he attempted to draw nature scenes and folklore in a convincing way. As for the official Peruvians, Barks meticulously authenticated their clothes and headgear, but the Awfultonians were molded as he saw fit, namely as one identically looking mass, just as he did in other stories such as FC0062 Mystery of the Swamp. |
THE RUNNING GAGS |
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The inventive and adventurous story is strewn with direct and psychological gags, a few of
which are even
running gags such as for the nephews' constant use of bubble gum. Barks: It was puffed up in the studio's story
department as being a very good gimmick if you could get a
running gag going to connect sequences. Look how the chewing gum
gag holds the Andes story together. |
THE SURPRISES | |||||||
In the story Barks attempted to end every page with a twist or a cliffhanger, but there are lots of surprises all over the pages as well. Here are three examples: Donald discovers a square egg, the nephews discover the strange square chickens that lay the eggs, and the nephews use a trick to blow square chewing gum bubbles. |
THE PERSPECTIVE |
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In drawing his stories Barks made constant use of all types and shapes of geometrical figures (see more HERE). And he did so, masterfully, without a hitch - except in one panel in this story! The halfpage splash panel when the Ducks arrive to Aig Valley looking curiously down on the village of Plain Awful. The geometrical construction of this panel would come back and 'haunt' Barks for the rest of his life because of the flaws that he later recognized...
Barks: It was
influenced by the old Inca method of laying stone.
I got a lot of material about the Indian tribes
in the Andes out of the Geographic; the way they
strung their bridges across canyons, the way the
canyons had little paths carved along their sides,
and the Inca way of fitting stones together
without mortar. I notice that I botched up my
perspective a little in drawing that. I should
have laid out all these little squares by
measuring points instead of from the vanishing
point. They become diamond shaped toward the
bottom of the panel. It is entirely possible to grasp what Barks means by talking about different geometrical points, because we have another rendering of the very same scene! The American artist Keno Don Hugo Rosa actually made a sequel to Barks' story 40 years later. It was AR130 Return to Plain Awful, and in it he featured the Ducks - plus Uncle Scrooge - revisiting Plain Awful. When you compare the two artists' renderings of the scenery you are able to see the geometrical differences. |
THE SUBTLETIES |
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Here are
three examples of things that are easily overlooked
because of their subtlety: |
THE VEXATIONS | |||||||
Barks played on the Duck family's physical and mental feelings throughout the story. Here are three very different examples: Donald, as a janitor, thought that he could polish the museum's valuable gems but he was demoted to brushing off dusty rocks instead, Donald and other expedition members succumb to severe food poisoning, and Donald finally realizes that he has messed up badly as he has brought home two roosters instead of one hen and one rooster. |
THE COMICAL EFFECTS SCENES |
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The story is teeming with different types of short
comical sequences. Here are three examples of many: Egg
manufacturers are overjoyed by the prospect of the new
kind of easily packageable eggs (notice the egg-shaped
globe!), Donald cracks one of the precious eggs in front
of an old Peruvian in order to prove a point but to no
avail because the man has broken his glasses, and a
self-appointed champion-loony instantly turns the position
over to Donald who talks about square eggs: Me no
longer goofiest guy een Andes! Meet the
new champion, he cries out to his friends... |
EXTRA |
|
Here are two basic ideas on how
to make your own square egg: So, surely, you can make a genuine square egg in a few inventive ways. Try! |
http://www.cbarks.dk/THEANDESSTORY.htm |
Date 2016-10-12 |